LivesToTell screens and story objects floating in space

LivesToTell

A voice-first storytelling app that helps seniors record their life stories and build them into a book with family.

Role
Product Design Intern
When
2025–2026
Home screen with a progress banner and recent stories
01

Home

Points new users to their first recording, returning users back to their draft, and active users to their comments.

  • Adaptive banner. Changes with progress: record a first story, keep going, open your book, reply to comments.
  • Opening lines. Recent stories show their first sentence. In testing with seniors, image tiles alone didn’t bring people back.
  • Dated to memory. Stories carry the year they happened, not the day they were recorded.
Recording screen with a list of voice clips and a large record button
02

Record

Built for voice. Nothing to learn before pressing record.

  • Large, high-contrast controls for record, pause and save.
  • Fragments. Record across sessions, reorder clips and attach photos from the camera roll.
  • Autosave. Every version is kept.
LivesToTell poster: a quote about meeting a spouse dancing at a cousin’s wedding, over a misty mountain range LivesToTell poster: the app header over black-and-white photos of a surfer and glassware

Brand identity explorations

Draft Copilot asking a follow-up question about the story
03

Draft Copilot

Once a recording is transcribed, an editor reads the draft and asks about what was skipped over.

  • Finds gaps and asks follow-up questions to draw out detail.
  • Three ways to answer: type, send a voice memo or tap a suggested reply.
  • Adjusts tone, pacing and structure while the story stays in the speaker’s words.
Finished story page with a photo, sharing actions, likes and comments
04

Story

The finished story, ready to read, add to the book or share.

  • Privacy per story: private, family and friends, or a local or global community.
  • Likes and comments let family respond and add their side.
05

Research

What interviews and secondary research told us about seniors, access and AI.

General findings: the first interview sample skewed towards well-supported seniors; some groups are offline entirely; access is fragile; disability, language and literacy block text-based flows; consent needs designing for; families want connection, which led to Tell It Together.
AI feature findings: open-ended AI chat is a barrier, so use quick actions; show fewer choices with one obvious next step; AI should suggest, never decide; trust is earned through low-stakes help; label AI edits; privacy and cost gate adoption.
06

Process

Discover, define, ideate, implement, with user testing looping back into wireframes.

Double-diamond process: research (one-pager, problem statement, user stories) then create (lean UX workshop, lo-fi wireframes, user testing, functional workshop, hi-fi design and development) with constant iteration.

Tell It Together

A feature I pitched to the co-founders that made it into the product. A grandchild, friend or caregiver joins from their own phone, linked to the storyteller’s account, and the two build a story side by side. The storyteller stays the author.

LivesToTell poster for Tell It Together